Resources & economy

The five resource kinds, harvesting rates, rocket and launch costs by body, travel times between worlds, and satellite payloads.

OVERVIEW UNITS BUILDINGS TECH TREE SUPERWEAPONS RESOURCES & ECONOMY

REFERENCE GENERATED FROM LIVE GAME DATA — BALANCE v51 · 2026-07-28 · NUMBERS UPDATE WITH EVERY RELEASE

Resource kinds

ResourceSell valueNotes
Regolith1cLocal bulk. Structural and defensive construction mass — shipping dirt between worlds is absurd, so you dig it where you build.
Metals4cHardware. Advanced units, buildings and rockets draw on theater metals on top of credits.
Water2cLife and fuel-stock. Electrolyzed into propellant by the Fuel Plant; doubles as ice on airless bodies.
Helium-310cThe lunar prize. Found only where map generation puts it — the Moon. Premium trade good, Tier-2 rocket fuel, and Long Nine ammunition.
Propellantnot soldShown as FUEL. Never mined, never sold — produced from water and burned by every launch, scaled by the origin body's gravity.

Harvesting & stockpiles

Rockets & launch costs

Airframes cost the same everywhere; gravity is paid in propellant. Each body's lift factor scales the fuel bill — Earth pays the full bill, the Moon almost none.

LaunchAirframeBuildFuel on EarthFuel on MoonFuel on Mars
Test rocket45c + 6m10s40 fuel6 fuel16 fuel
Tier-1 rocket120c + 15m20s100 fuel15 fuel40 fuel
Tier-2 heavy lifter180c30s40 He-36 He-316 He-3burns He-3 instead of propellant · carries 2× pods · cargo only

Launch success starts at 60% and gains +12% per banked launch-data point, capped at 95%. Test flights always bank a data point; real launches bank one only on failure. The Moon's Mass Driver flings cargo pods with no rocket, no roll and no fuel every 10s.

Travel times

From \ ToEarthMoonMars
Earth5s30s90s
Moon30s5s60s
Mars90s60s5s

Same-body cells are orbit insertion — satellites and same-world redeploys still fly. Released invasion waves descend from parked orbit in 5s.

Working off-world

BodyLift factorSolar outputGround speed
Earth100%100%100%
Moon15%125%115%
Mars40%75%105%

Satellites

SatellitePayload costEffect
Recon Satellite+500c + 50mreveals the entire theater map
GPS Satellite+450c + 40m+15% unit damage over its theater
Comms Satellite+450c + 40m+30% build radius over its theater

Satellite payloads ride a Tier-1 rocket; the cost above is on top of the rocket itself. Bonuses stack additively with researched techs.