Guides
How to actually play Aether Ascent — from the first solar plant to a three-world war. Written with the game, updated with every release.
- Getting started — a first-match walkthrough — the opening build order, the combat triangle, early research, defense that works, and how to win
- Economy — how the money actually moves — deposits and harvesters, the trade reserve, power by world, repairs, and the stockpiles that fuel a war
- Going off-world — rockets and launch odds, test flights, satellites, founding colonies, and why the Moon is the whole strategy
- Combat — armor multipliers, stances, attack-move, static defenses, the air war, and how to win fights on your terms
- Map editor — sculpt terrain in the browser, place deposits and player starts, export an .aamap file, and play it in minutes
Looking for numbers?
The wiki is the reference half: units, buildings, the tech tree, superweapons and resources — every table generated from live game data.
REFERENCE GENERATED FROM LIVE GAME DATA — BALANCE v102 · 2026-08-27 · NUMBERS UPDATE WITH EVERY RELEASE