Changelog

What changed, release by release. The game updates in place — when a new build ships, an in-game chip offers a refresh.

2026-07-28

No more free landings

BALANCE v51
2026-07-26

The endgame bites back

BALANCE v50
2026-07-26

The endgame runs smooth

2026-07-25

The AI builds an empire

BALANCE v49
2026-07-25

The AI stands its ground

BALANCE v48
2026-07-24

The AI plants, spends, and flies

BALANCE v47
2026-07-24

The AI besieges back

BALANCE v46
2026-07-22

Harvesters stop getting stuck

BALANCE v45
2026-07-21

The top bar is now a space control center

2026-07-21

The AI learns when not to fight

BALANCE v44
2026-07-20

Save slots you can manage

2026-07-19

Superweapons

BALANCE v38
2026-07-19

The download got 73% smaller

2026-07-18

Map editor, round two

2026-07-17

Worlds look like worlds

2026-07-16

AI colonies that refuse to die

BALANCE v36
2026-07-15

Combat feel

BALANCE v35
2026-07-14

Cloud saves and usernames

2026-07-13

Map editor arrives + a fairer AI

BALANCE v30
2026-07-12

Terrain with teeth

BALANCE v29
2026-07-11

Aether Ascent