Buildings
The full construction roster: costs in credits, metals and regolith, power budgets, what each building produces, and its defenses.
REFERENCE GENERATED FROM LIVE GAME DATA — BALANCE v51 · 2026-07-28 · NUMBERS UPDATE WITH EVERY RELEASE
| Building | Role | Size | Cost | Time | HP | Power | Unlock | Bodies | Notes | |
|---|---|---|---|---|---|---|---|---|---|---|
| Construction Yard | Construction | 3×3 | — | — | 3000 | +10 | — | EARTHMOONMARS | ||
| Solar Plant | Power | 2×2 | 300c | 5s | 600 | +20 | — | EARTHMOONMARS | ||
| Refinery | Refinery | 3×3 | 600c | 10s | 1500 | −5 | — | EARTHMOONMARS | trains Harvester (queue 5) · includes a free Harvester | |
| Trade Hub | Trade | 2×2 | 500c | 7.5s | 1000 | −10 | — | EARTHMOONMARS | sells 4 stock / 0.5s | |
| Barracks | Factory | 2×3 | 400c | 6s | 1200 | −10 | — | EARTHMOONMARS | trains Marine, Rocket Trooper, Hardsuit Trooper (queue 5) | |
| Vehicle Depot | Factory | 3×3 | 600c | 8s | 1500 | −15 | — | EARTHMOONMARS | trains Scout Buggy, Tank, Howitzer, Flak Track, Luna Rover, Dust Ranger, Ballistic Hopper, MCV (queue 5) | |
| Gun Turret | Defense | 1×1 | 350c + 30m + 40r | 5s | 800 | −5 | — | EARTHMOONMARS | weapon 14 / 0.6s, range 12, ground only | |
| Wall | Wall | 1×1 | 30c + 15r | 1.5s | 400 | 0 | — | EARTHMOONMARS | ||
| University | Research | 2×2 | 800c | 8s | 1000 | −15 | — | EARTHMOONMARS | +2 science / 1s | |
| Spaceport | Spaceport | 3×3 | 1200c + 120m | 12s | 2000 | −20 | Launch Pad Plans | EARTHMOONMARS | ||
| Railgun | Defense | 1×1 | 500c + 60m + 60r | 6s | 700 | −8 | — | MOON | weapon 30 / 1.2s, range 14, ground only | |
| Solar Farm | Power | 3×2 | 650c | 7s | 700 | +45 | — | MARS | ||
| Isotope Plant | Converter | 2×2 | 900c + 80m | 10s | 1200 | −15 | Isotope Refining | MOON | converts 2 Helium-3 → 30c / 2s (idles at 150 floor) | |
| Radar Station | Radar | 2×2 | 500c | 6s | 900 | −10 | — | EARTHMOONMARS | +25% vision theater-wide + off-world attack alerts | |
| Airfield | Airfield | 5×4 | 800c + 100m | 10s | 1400 | −15 | Flight Operations | EARTH | trains Jet Fighter, Gunship, Bomber, Skylift (queue 5) | |
| AA Turret | Defense | 1×1 | 400c + 30m + 40r | 5s | 700 | −5 | — | EARTHMOONMARS | weapon 20 / 0.6s, range 14, anti-air only | |
| Skydock | Airfield | 5×4 | 900c + 120m | 10s | 1400 | −15 | Reaction Drives | MOONMARS | trains Interceptor, Attack Skimmer, Strike Lander, Cargo Lifter (queue 5) | |
| ISRU Plant | Converter | 3×2 | 800c + 60m | 9s | 1200 | −20 | ISRU Processing | MOONMARS | converts 4 Regolith → 1 Metals / 2s (idles at 100 floor) | |
| Mass Driver | Mass Driver | 4×2 | 1500c + 200m + 200r | 15s | 1600 | −30 | Reaction Drives | MOON | launches cargo pods fuel-free every 10s | |
| Fuel Plant | Converter | 3×2 | 600c | 8s | 1200 | −20 | Launch Pad Plans | EARTHMOONMARS | converts 8 Water → 4 Propellant / 2s | |
| Storage Silo | Storage | 2×2 | 300c + 30r | 5s | 800 | −5 | — | EARTHMOONMARS | +400 stock capacity per kind | |
| Repair Depot | Repair | 3×3 | 600c + 40m + 60r | 8s | 1200 | −10 | — | EARTHMOONMARS | repairs nearby vehicles, 10 HP / 1.5s | |
| Long Nine | Superweapon | 4×4 | 2400c + 250m + 200r | 20s | 1800 | −40 | Coilgun Scaling | MOON | see the superweapons page · one per player | |
| Aegis Umbrella | Superweapon | 3×3 | 2000c + 150m | 15s | 1400 | −25 | Aegis Protocol | EARTHMOONMARS | see the superweapons page | |
| Blackout Charge | Superweapon | 3×3 | 1600c + 120m | 15s | 1200 | −20 | EW Doctrine | EARTHMOONMARS | see the superweapons page · one per player | |
| Kessler Barrage | Superweapon | 3×3 | 2200c + 200m | 15s | 1500 | −30 | Orbital Interdiction | EARTHMOONMARS | see the superweapons page · one per player |